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When:
April 29-May 1, 2011
- Friday: 3PM – 12AM
- Saturday: 8AM – 12AM
- Sunday: 9AM – 6PM
Where:
Rochester Senior Center
aka "The Castle"
121 North Broadway
Rochester, MN, 55906

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Friday Event Listing
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BattleTech BattleForce Boot Camp in Space!
The year is 3058. The War for Terra began when the Word of Blake invaded and captured Terra from ComStar, Terra's protector since the fall of the Star League three centuries ago. Three months have passed and ComStar is initiating Case White, the liberation of Humanity's homeworld. In this game, small numbers of fighters, DropShips, and perhaps some WarShips if we are feeling squirrely, will fight for orbital control of our sister world Mars. This is designed as an introductory game for people who have never played the game before, but should be fun for people who HAVE played as well. What is learned in this game, will be used in the next.
Slots Available: 8
Type: Miniatures
Alternate Slots Available: 3
Player Knowledge Needed: Beginners Welcome
Start Time: 3.00PM
System: BattleTech BattleForce by Catalyst Game Labs
End Time: 6.00PM
GM: Max Prohaska
Fire and Axe: A Viking Saga
This is a game that spans the time of the Viking Sagas. The epic journeys that led Norsemen to raid, trade and settle over the known and unknown territories of the northern hemisphere. You command your warriors and map out your strategy - only the strongest, most courageous and luckiest will triumph. Each of your journeys begins in Scandinavia, where the Vikings and the goods are embarked and where the runes are deciphered. During the voyage, you will trade with the local populations, you will plunder their treasures or you will try to establish colonies.
The speed with which you will pile up wealth and fame will determine your influence upon the early middle ages. The civilized world will tremble before you and the priests will chant their more enthusiastic prayers: ''Lord, protect us from the fury of the men of the North''.
Slots Available: FULL
Type: Board Game
Alternate Slots Available: 3
Player Knowledge Needed: Beginners Welcome
Start Time: 3.00PM
System: Boardgame by Asmodee
End Time: 6.00PM
GM: Mike Heine
Tribune
In Tribune, the players belong to the large and ambitious patrician families of Rome, and thirst for influence and power. By exerting dominance over the city's various factions, they seek the highest office of the republic, to demonstrate that they are primus inter pares - the first amog equals.
Slots Available: FULL
Type: Board Game
Alternate Slots Available: 3
Player Knowledge Needed: Beginners Welcome
Start Time: 4.00PM
System: Board Game by Karl-Heinz Schmeil by Fantasy Flight
End Time: 6.00PM
GM: Michael Chase
Vegas Showdown
You and a few of your millionaire friends have invested a plot of land in the heart of Las Vegas. Each of you has one year to plan and build a luxury hotel/casino on the site. Just to make things interesting, you've put a little wager on your venture-when the doors open, the builder of the most famous hotel/casino wins ownership of the entire block.
Resources are limited, so you'll have to outbid each other to get the best contractors to work on your project. With the right commbination of restaurants, lounges, gaming rooms, and other attractions-along with some well timed publicity-the jewel of the Entertainment Capital of the World will be yours.
Slots Available: 5
Type: Board Game
Alternate Slots Available: 3
Player Knowledge Needed: Beginners Welcome
Start Time: 4.00PM
System: Strategy by Avalon Hill
End Time: 6.00PM
GM: Charlie Covault
Escape from Alpha 7
Whoop, whoop! Emergency lights flash. Airlocks slam shut. Something has gone horribly wrong and the space station has begun losing air. As an astronaut, you must search laboratory rooms to find the arms, legs, and helmet of a spacesuit, then program the computer for refueling, and finally make your way to the escape pod. But other astronauts are also trying to survive. They may want your stuff, so pick up a microscope, wrench, or toilet brush to fend them off. As the vacuum spreads, find air tanks to replenish needed oxygen or turn into a gibbering idiot. Program Anna the robot to run interference to other astronauts. It’s going to get a little crazy, so be the first to make it to the pod or you may be left sucking vacuum. One last thing – you’re an international astronaut and must speak with the accent of your origin. Trust me – it’ll be fun.
Slots Available: 3
Type: Board Game
Alternate Slots Available: 3
Player Knowledge Needed: Beginners Welcome
Start Time: 4.00PM
System: Sucking Vacuum by Alien Menace
End Time: 7.00PM
GM: Donald Bauman
Thieve's House
The Thieve's Guild has stolen the sacred chalice that protects the city from the wrath of the Old Ones. If it is not recovered, the Old Ones will rise and destroy everything. Will your band of independent rogues be able to do the impossible before the deadline? Tunnels & Trolls was the first RPG published after D&D and it's still going strong after 36 years. It is a simple, yet solid system with fast combat mechanics that emphasize the value of teamwork and individual heroism. Come roll it up old-school in the Thieve's House!
Slots Available: 4
Type: Roleplaying
Alternate Slots Available: 3
Player Knowledge Needed: Beginners Welcome
Start Time: 4.00PM
System: Tunnels & Trolls 7.5 by Fiery Dragon Productions
End Time: 8.00PM
GM: Michael Holcomb
The Lord of the Rings: The Card Game
Players will select heroes, gather allies, acquire artifacts, and coordinate their efforts to face Middle-earth’s most dangerous fiends. By cooperating to overcome the obstacles drawn from the encounter deck, you will complete the quest before you and claim victory!
Slots Available: 2
Type: Card Game
Alternate Slots Available: 3
Player Knowledge Needed: Beginners Welcome
Start Time: 5.00PM
System: LCG by Fantasy Flight Games
End Time: 7.00PM
GM: Ron DeValk
Mansions of Madness
Horrific monsters and spectral presences lurk in manors, crypts, schools, monasteries, and derelict buildings near Arkham, Massachusetts. Some spin dark conspiracies while others wait for hapless victims to devour or drive insane. It’s up to a handful of brave investigators to explore these cursed places and uncover the truth about the living nightmares within.
Slots Available: 3
Type: Board Game
Alternate Slots Available: 3
Player Knowledge Needed: Beginners Welcome
Start Time: 5.00PM
System: Board Game by Fantasy Flight Games
End Time: 8.00PM
GM: Ron DeValk
Descent: Journeys In The Dark
In Descent: Journeys in the Dark, heroes explore the corridors, chambers, and caverns that exist below the surface of the world, gathering equipment and treasure, battling monsters, and working together as a team to complete their quest. Can you survive the dark?
Slots Available: 5
Type: Board Game
Alternate Slots Available: 3
Player Knowledge Needed: Beginners Welcome
Start Time: 5.00PM
System: Board Game by Fantasy Flight Games
End Time: 9.00PM
GM: Ron DeValk
FNM: Standard Constructed Tournament
Friday Night Magic: Standard Constructed
Sign-up until 5:30pm, actual event starting at 5:30pm.
Bring your own pre-constructed, tournament legal deck. There will be at least 4 swiss rounds, cutting to a single-elimination top 4, 8, or 16 (based on attendance). Regular prizes will be awarded, along with additional Games By James gift certificates based on attendance.
Slots Available: 36
Type: Card Game
Alternate Slots Available: 3
Player Knowledge Needed: Some Game Experience Required
Start Time: 5.00PM
System: Magic: The Gathering by Wizards of the Coast
End Time: 12.00AM
GM: James Abernathy
Forbidden Island
Dare to discover Forbidden Island! Join a team of fearless adventurers on a do-or-die mission to capture four sacred treasures from the ruins of this perilous paradise. Your team will have to work together and make some pulse-pounding maneuvers, as the island will sink beneath every step! Race to collect the treasures and make a triumphant escape before you are swallowed into the watery abyss! A cooperative game that has been descibed as Pandemic lite.
Slots Available: 1
Type: Card Game
Alternate Slots Available: 3
Player Knowledge Needed: Beginners Welcome
Start Time: 6.00PM
System: Card/tile game by Gamewright
End Time: 7.00PM
GM: Mike Heine
Sumonner Wars Demos
Summoner Wars is a fast-playing, action-packed 2-4 player card game. Players take on the role of Summoners: powerful beings who harness the power of mysterious Summoning Stones to lead their race to conquest on the war-torn planet of Itharia. These Summoners wield terrible magic on the battlefield, freezing their foes in place, draining their enemies of power, and even bringing rains of fire down from the heavens. But most notoriously, they summon their great race’s hordes of warriors to the battlefield, to clash in the never-ending struggle for supremacy. A Summoner is both mage and general, and must combine their wizardly might with clever tactics to defeat the enemy Summoner on the opposite side of the battle.
Slots Available: 3
Type: Card Game
Alternate Slots Available: 3
Player Knowledge Needed: Beginners Welcome
Start Time: 6.00PM
System: Summoner Wars by Plaid Hat Games
End Time: 7.00PM
GM: Michael Jordal
First Train to Nuremberg
First Train to Nuremberg is a revised edition of Last Train to Wensleydale. You take the role of a railway promoter, backed by the investments of hundreds of local landowners. Your aim is to build lines that can make a profit from the transport of passengers and goods. However, money is not the only resource you require. Many locals will oppose your schemes and only with influence in the government will you be able to build over their land. Your company is far too small to be able to have its own engine works, so contacts with the major operators will help you acquire second-hand trains and rolling stock. You will also need to be on good terms with the two local railway companies. Without their support you will not be able to link to their networks, nor will you be able to negotiate the sale of your lines when they become unprofitable (as they surely will).
Slots Available: 1
Type: Board Game
Alternate Slots Available: 3
Player Knowledge Needed: Beginners Welcome
Start Time: 6.00PM
System: Board Game by Z-Man Games
End Time: 8.00PM
GM: Benjamin Ross
Godzilla: Monsters Attack!
Godzilla: Monsters Attack! is a cooperative game where the players work together to save Japan from Godzilla and other giant monsters. Command the military, gather allies, and investigate a way to defeat the monsters before they cause too much destruction. Come try out this unique game created by a member of the Rochester Gaming Community!
Slots Available: FULL
Type: Board Game
Alternate Slots Available: 2
Player Knowledge Needed: Beginners Welcome
Start Time: 6.00PM
System: Godzilla: Monsters Attack! by home brew
End Time: 8.00PM
GM: Donald Zimmerman
Merchants and Marauders
Merchants and Maruaders lets you live the life of an influential merchant or a dreaded pirate in the Caribbean during the Golden Age of Piracy. Seek your fortune through trade, rumor hunting, missions, and of course plundering.
Slots Available: 1
Type: Board Game
Alternate Slots Available: 3
Player Knowledge Needed: Beginners Welcome
Start Time: 6.00PM
System: Board Game by Marcussen and Aagaard by Z-Man Games
End Time: 8.00PM
GM: Michael Chase
Settlers of America
Settlers of Catan meets Empire Builder
Slots Available: 1
Type: Board Game
Alternate Slots Available: 3
Player Knowledge Needed: Beginners Welcome
Start Time: 6.00PM
System: board game by Mayfair Games
End Time: 8.00PM
GM: Chris Bany
War for Terra
The year is 3058. The War for Terra began when the Word of Blake invaded and captured Terra from ComStar, Terra's protector since the fall of the Star League three centuries ago. Three months have passed and ComStar is initiating Case White, the liberation of Humanity's homeworld. In this series of games, fighters, DropShips, WarShips and some other surprises will be fighting for control of Terra's orbitals. There will be a series of small battles, and one large battle where the ultimate control of the orbitals will be decided. Who controls the orbitals and what survives will be taken into account for the rest of the War for Terra.
Slots Available: 7
Type: Miniatures
Alternate Slots Available: 3
Player Knowledge Needed: Rules Knowledge Helpful
Start Time: 6.00PM
System: BattleTech BattleForce by Catalyst Game Labs
End Time: 8.00PM
GM: Max Prohaska
CSI Dungeon
BRING YOUR OWN CHARACTER!!. I don't care what edition it will work this is Roleplaying! Come one come all you mighty heroes. Come tell us the tales of your adventures. It is the Great Festival of Barnenoble and you have been invited to compete! Come with an in character story to tell that fits this category in a story telling contest. "The Defeat of the Great Beast...But I didn't kill them."
Slots Available: 5
Type: Roleplaying
Alternate Slots Available: 3
Player Knowledge Needed: Rules Knowledge Helpful
Start Time: 6.00PM
System: AD&D All Editions by Whoever owns them now
End Time: 10.00PM
GM: Jean Mlynczak
Last Night on Earth
Last Night on Earth, The Zombie Game is a fast-paced game of brain-eating Zombies, samll Town Heroes, working together to make it through the night; or the Zombies, undending waves of undead spreading over the town like a plague. Featuring a modular board, eight Hereos to choose from and multiple Scenarios that drastically change the game. Last Night on Earth is designed to create a cinmatic feel as the sotry and game unfold.
So put down that popcorn and grab you shotgun, and hide your brain...The Zombies are coming and this could be your Last Night on Earth!
Slots Available: 1
Type: Board Game
Alternate Slots Available: 3
Player Knowledge Needed: Beginners Welcome
Start Time: 7.00PM
System: Board game by Flying Frog Productions
End Time: 9.00PM
GM: Charlie Covault
Bohnanza
As card games go, this one is quite revolutionary. Perhaps its oddest feature is that you cannot rearrange your hand, as you need to play the cards in the order that you draw them. The cards are colorful depictions of beans in various descriptive poses, and the object is to make coins by planting fields (sets) of these beans and then harvesting them. To help players match their cards up, the game features extensive trading and deal making.
Slots Available: 3
Type: Card Game
Alternate Slots Available: 3
Player Knowledge Needed: Beginners Welcome
Start Time: 8.00PM
System: Bohnanza by Rio Grande Games
End Time: 9.00PM
GM: Michael Jordal
Dungeons & Dragons: Castle Ravenloft
A co-op Dungeon crawling action board game. Where it is you and your party versus the castle. Using Dungeons and Dragons 4th edition, so it is easy for even people who have never picked up a pencil or dice bag.
Slots Available: FULL
Type: Board Game
Alternate Slots Available: 3
Player Knowledge Needed: Beginners Welcome
Start Time: 8.00PM
System: Dungeons and Dragons 4th Edition by Wizards of the Coast
End Time: 10.00PM
GM: Joe Huber
Sid Meier's Civilization
Starting a civilization composed of a single, humble city lacking even the most rudimentary of inventions, each player tries to advance their people by building new cities and improving them, researching new technologies, increasing their civilizations culture, and harvesting valuable resources. All to become the greatest civilization!
Slots Available: FULL
Type: Board Game
Alternate Slots Available: 2
Player Knowledge Needed: Beginners Welcome
Start Time: 8.00PM
System: Board Game by Kevin Wilson by Fantasy Flight Games
End Time: 10.00PM
GM: Michael Chase
War for Terra
The year is 3058. The War for Terra began when the Word of Blake invaded and captured Terra from ComStar, Terra's protector since the fall of the Star League three centuries ago. Three months have passed and ComStar is initiating Case White, the liberation of Humanity's homeworld. In this series of games, fighters, DropShips, WarShips and some other surprises will be fighting for control of Terra's orbitals. There will be a series of small battles, and one large battle where the ultimate control of the orbitals will be decided. Who controls the orbitals and what survives will be taken into account for the rest of the War for Terra.
Slots Available: 7
Type: Miniatures
Alternate Slots Available: 3
Player Knowledge Needed: Rules Knowledge Helpful
Start Time: 8.00PM
System: BattleTech BattleForce by Catalyst Game Labs
End Time: 10.00PM
GM: Max Prohaska
Oubliette
Mining is hard work on the best of days, but when something goes wrong, you are trapped under half a mile of earth and stone with little air and less food. Just before the collapse, you heard strange sounds, and then screaming over the intercoms--you have a feeling that rescue may be a long time coming. Diceless, numberless horror; bring your steady hand.
Location: 2nd Floor Conference Room
Slots Available: 5
Type: Roleplaying
Alternate Slots Available: 3
Player Knowledge Needed: Beginners Welcome
Start Time: 8.00PM
System: Dread by The Impossible Dream
End Time: 12.00AM
GM: Nat Barmore
Runewars
Runewars is an epic board game of conquest, adventure, and fantasy empires for two to four players. Designed by Corey Konieczka, Runewars pits players against each other in a strategic game of battles and area control, where they must gather resources, raise armies, and lay siege to heavily fortified cities.
Slots Available: FULL
Type: Board Game
Alternate Slots Available: 3
Player Knowledge Needed: Beginners Welcome
Start Time: 8.00PM
System: Board Game by Fantasy Flight Games
End Time: 12.00AM
GM: Ron DeValk
War of the Ring: Collectors Edition
War of the Ring Collector's Edition is a strategic wargame in a fantasy setting where one player takes control of the Free Peoples, and the other player controls Shadow Armies. As with the standard version of this game, one can win a military victory, either as Sauron and the Shadow Armies if he conquers a certain number of Free People cities and strongholds, or with similar conditions when playing as Fellowship and Free People. The game may also be won by the Free People by completing the quest of the Ringbearer and trying to get secretly to Mount Doom to destroy the One Ring. Hidden movement prevents Sauron's awareness of the real intention of his enemies and keeps him looking across Middle Earth for the precious Ring. The Free People player must balance the need to protect the Ringbearer from harm, against the attempt to raise a proper defense against the armies of the Shadow, so that they do not overrun Middle Earth before the Ringbearer completes his quest.
Slots Available: 1
Type: Board Game
Alternate Slots Available: 3
Player Knowledge Needed: Beginners Welcome
Start Time: 8.00PM
System: Adventure Wargame by Fantasy Flight Games
End Time: 12.00AM
GM: Brian Lucier
Nightfall
A new fast, furious and fun deck-building game from Alderac Entertainment Group. Featuring direct head-to-head combat, amazing art, a new AEG world, and unique mechanics.
Slots Available: 4
Type: Card Game
Alternate Slots Available: 3
Player Knowledge Needed: Beginners Welcome
Start Time: 9.00PM
System: Nightfall by AEG
End Time: 10.00PM
GM: Jeff King
Runebound 2nd Edition
The marketplaces are quiet; the streets deserted. The rumors in the taverns and the whispers in the inns all suggest the same – the evil necromancer Vorakesh is raising undead legions to help him bring back Margath, the High Lord of All Dragonkind. If the realm has ever needed heroes, this is the time!
Slots Available: FULL
Type: Board Game
Alternate Slots Available: 3
Player Knowledge Needed: Beginners Welcome
Start Time: 9.00PM
System: Board Game by Fantasy Flight Games
End Time: 12.00AM
GM: Ron DeValk
Citadels
A medieval city destined for greatness, immense power and importance beckons you. There is only one problem: it isn’t built yet. This vacuum presents the perfect opportunity for you. You must wisely spend your gold, bluff, intimidate and outmaneuver your rivals as you seek to build and control this new city. Along the way you will enlist the help of the powerful figures of the city: the King, Bishop, Merchant, Warlord, and Architect. At the same time, you must remain on your guard against the Assassin, the Thief and the Magician... or you can use their shadowy influence against your opponents! Each round you must choose your allies and stay guarded against your enemies whoever they may be as they can change every round.
Slots Available: 3
Type: Card Game
Alternate Slots Available: 3
Player Knowledge Needed: Beginners Welcome
Start Time: 10.00PM
System: Card by Fantasy Flight Games
End Time: 11.00PM
GM: Charlie Covault
Alhambra
In Alhambra, players are acquiring buildings to be placed within their Alhambra complex. On a player's turn, a player may take money from the open money market, purchase a building from the building market, or engage in construction and re-construction projects with buildings that have been placed in the player's reserve. The game rewards efficiency, as when a player purchases a building from the market for the exact amount of money, the player may take another turn. Players with the most buildings in each of the seven building types score in each of the scoring phases, and points are awarded for players' longest external "wall" section within their complex. The game ends when the building market can no longer be replenished from the building tile supply, and there is a final scoring, whereupon the player with the highest score wins.
Slots Available: 5
Type: Board Game
Alternate Slots Available: 3
Player Knowledge Needed: Beginners Welcome
Start Time: 10.00PM
System: Alhambra by Rio Grande Games
End Time: 12.00AM
GM: Michael Jordal
Tannhäuser
Tannhäuser is the base game in the Tannhäuser series. It features the men and women of the 42nd Marine Special Forces, led by John Mac Neal, and the mysterious and deadly Obscura Korps of the Reich locked in a struggle to recover the Obscura Cardinal Stones.
Slots Available: 2
Type: Board Game
Alternate Slots Available: 3
Player Knowledge Needed: Beginners Welcome
Start Time: 10.00PM
System: Board Game by Fantasy Flight Games
End Time: 12.00AM
GM: Ron DeValk
Trollhalla
You and your hideous troll-friends have decided that it’s time for a career change. You are tired of guarding bridges and shaking down weary travelers all for the sake of a few clinking coins! Tolls are down, bandits are up, and besides, living under your bridge is damp and uncomfortable— and breathing all that crumbling bridge mortar is taking a toll on your lungs….
It’s time to venture forth and find some fresh sea air! In TROLLHALLA, you join forces with your fellow trolls to sail the seas in search of islands filled with pillage and plunder. Crunchy livestock, nervous monks, panicked princesses, piles of gold, and casks of grog await you! But watch out for Billy Goats—if you’re not careful they will knock parts of your precious stolen cargo out of your boat! With so many goodies lying about on these islands, it feels like you’ve died and gone to troll heaven, or perhaps someplace even better—TROLLHALLA!
Slots Available: FULL
Type: Board Game
Alternate Slots Available: 3
Player Knowledge Needed: Beginners Welcome
Start Time: 10.00PM
System: Board Game by Z-Man Games
End Time: 12.00AM
GM: Benjamin Ross
War for Terra
The year is 3058. The War for Terra began when the Word of Blake invaded and captured Terra from ComStar, Terra's protector since the fall of the Star League three centuries ago. Three months have passed and ComStar is initiating Case White, the liberation of Humanity's homeworld. In this series of games, fighters, DropShips, WarShips and some other surprises will be fighting for control of Terra's orbitals. There will be a series of small battles, and one large battle where the ultimate control of the orbitals will be decided. Who controls the orbitals and what survives will be taken into account for the rest of the War for Terra.
Slots Available: 8
Type: Miniatures
Alternate Slots Available: 3
Player Knowledge Needed: Rules Knowledge Helpful
Start Time: 10.00PM
System: BattleTech BattleForce by Catalyst Game Labs
End Time: 12.00AM
GM: Max Prohaska
 
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